About

Rummikub

Description

Rummikub is a strategy, luck, and competitive game. There is an interesting and unexpected challenge for you. Join and enjoy the game now!!!

For those who have been waiting (or trying) for a thrilling challenge that can be enjoyed with their family members across generations, this game is currently available to play online. Start by combining the tiles in clever ways, such as numbers or colors. Then, be careful, because someone might take all of your spots before you've even finished laying them out. Be the first player to lay all of your checkers down on the table. There are a whopping 106 tiles in the game 104 checkers of different colors plus two jokers. Each tile displays a unique number from 1 to 13 in four different colors, with black designating a matchless condition and red designating the highest value matching set on your side of the game. The design allows players to quickly identify which spaces have already been occupied with just a quick glance at their screens. the fun and easy-to-play game of Rummikub where you can win. It's up to you to organize your own public or private tables, control turn durations, and select the number of players who will take part in this fast-paced strategy game.

Rummikub sets come with 112 tiles:

  • 104 colored numbered tiles
  • The numbered tiles range from 1 to 13 and come in four different colors.
  • In the set, each color-number combination appears twice.

4 jokers

  • There are two jokers in the game.
  • The Mahjong Line comes with two extra jokers.

4 blank tiles

  • Tiles that are blank and can be used as replacements.
  • These tiles should be replacement tiles in gameplay unless they are used as tiles.

The set-up

  • Set up the game by placing the mat on the table and a rack in front of each player. Shuffle Rummikub tiles in the center of the mat, face down.

Select who goes first

  • Each player flips a single tile to reveal the value. The player whose tile has the highest value goes first. The highest value is the Joker. Shuffle all of the tiles back onto the mat, face down. Each player draws fourteen tiles and arranges them on their rack. The pool is made up of the remaining tiles.

How to play

Starting with the first player and working clockwise, players form groups and run. A group consists of three or four tiles of the same number but different colors. A run is defined as three or more consecutive tiles of the same color. The 1 tile is the lowest tile and cannot be used to follow a 13 tile in a run. To enter the game, a player must complete a group(s) and/or run(s) worth at least 30 points. To calculate points, add the value indicated on each tile. The value of a Joker is equal to the tile it represents. To enter the game, a player must complete a group(s) and/or run(s) worth at least 30 points. To calculate points, add the value indicated on each tile. The value of a Joker is equal to the tile it represents. Look at the tiles below, they total more than 30. With these tiles, you can begin the game. If a player fails to score at least 30 points, he or she draws a tile from the pool. This ends the player's turn.